Author Topic: TI-84+ CSE: Doors CS 8 Icon Creator  (Read 4175 times)

0 Members and 1 Guest are viewing this topic.

Offline tifreak

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2708
  • Rating: +82/-3
  • My Kung Fu IS strong...
    • View Profile
    • TI-Freakware
TI-84+ CSE: Doors CS 8 Icon Creator
« on: September 10, 2013, 10:32:40 am »
Yesterday, after it was confirmed what the header format for icons in BASIC programs will be for how they appear on DCS8, I decided (more like was encouraged) to come up with a program that would make it easier to create the 16x16 icons that BASIC programs will be able to support and show in DCS.



Welcome to Doors CS 8 Icon Creator! :) Nothing overly fancy, it allows you to change the colors real time, delete pixels with Alpha so it offers transparency, gives you a real time look at the full 16x16 image, over the 48x48 area that you are working with and the built in ability to convert it straight over to hex so you can recall it directly into your program from Str0.

This is what the icon looks like for this program when viewed with DCS:



And you can download it here: http://www.cemetech.net/programs/index.php?mode=file&path=/84pcse/basic/programs/DCS8IC.zip
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Sorunome

  • Fox Fox Fox Fox Fox Fox Fox!
  • Support Staff
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 7920
  • Rating: +374/-13
  • Derpy Hooves
    • View Profile
    • My website! (You might lose the game)
Re: TI-84+ CSE: Doors CS 8 Icon Creator
« Reply #1 on: September 10, 2013, 12:22:33 pm »
Wha, this is pretty cool, great job!

THE GAME
Also, check out my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!

Offline tifreak

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2708
  • Rating: +82/-3
  • My Kung Fu IS strong...
    • View Profile
    • TI-Freakware
Re: TI-84+ CSE: Doors CS 8 Icon Creator
« Reply #2 on: September 10, 2013, 06:00:06 pm »
Thanks! I hope people programming the CSE will be able to utilize the program to make epic icons :)
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55942
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Re: TI-84+ CSE: Doors CS 8 Icon Creator
« Reply #3 on: September 10, 2013, 06:10:07 pm »
That program would be very handy! I had in mind to use DCS8 icons for my future games actually, providing that DCS supports icons in Basic programs (which I'm glad it does), that xLIB programs will run even if DCS8 is installed and that programs using icons can still be run from the home screen without DCS installed.
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

Offline tifreak

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2708
  • Rating: +82/-3
  • My Kung Fu IS strong...
    • View Profile
    • TI-Freakware
Re: TI-84+ CSE: Doors CS 8 Icon Creator
« Reply #4 on: September 15, 2013, 01:36:58 pm »
Well, I hope you find the program helpful in creating some icons, DJ :)
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Dapianokid

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 539
  • Rating: +46/-27
  • That one dude
    • View Profile
Re: TI-84+ CSE: Doors CS 8 Icon Creator
« Reply #5 on: September 15, 2013, 02:43:44 pm »
CSE is really taking off. I'm impressed in the fact that it's being embraced so much!
Keep trying.

Offline tifreak

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2708
  • Rating: +82/-3
  • My Kung Fu IS strong...
    • View Profile
    • TI-Freakware
Re: TI-84+ CSE: Doors CS 8 Icon Creator
« Reply #6 on: September 15, 2013, 03:05:15 pm »
Why wouldn't it be? It's still mostly free to program for unlike the Nspire that we have to fight our way into. Granted, it's a little slower and such, but that just adds to the challenge of making cool things for it, which makes it more appealing to some :)

Plus, the fact it is backwards compatible with the 84+ for the most part in terms of math and function makes it more attractive to students, since books still have the 84+ as the used calculator for examples.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Sorunome

  • Fox Fox Fox Fox Fox Fox Fox!
  • Support Staff
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 7920
  • Rating: +374/-13
  • Derpy Hooves
    • View Profile
    • My website! (You might lose the game)
Re: TI-84+ CSE: Doors CS 8 Icon Creator
« Reply #7 on: September 15, 2013, 03:34:08 pm »
i wonder how much the prime'll take off :P

THE GAME
Also, check out my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55942
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: TI-84+ CSE: Doors CS 8 Icon Creator
« Reply #8 on: September 15, 2013, 03:39:03 pm »
Yeah plus since the 84+ is very popular in school and the color one has a similar name, that helps it. The fact it can have games like Tetris and maybe Mario in the future helps too. Just see ticalc download stats and how almost no Nspire programs are listed in the top 25. I hope the HP Prime takes off too, but since it came out too late into the school year, it will probably take one more year before it does.
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)