• Glib : a 3D graphics axe library 5 1
Currently:  

Author Topic: Glib : a 3D graphics axe library  (Read 79391 times)

0 Members and 1 Guest are viewing this topic.

Offline TheMachine02

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 452
  • Rating: +105/-0
  • me = EF99+F41A
    • View Profile
Re: GLIB a graphics axe 3d librairy
« Reply #210 on: November 13, 2013, 11:26:44 am »
a little stress test to see how far the engine could go :

--15MHz -- 4.5fps -- model view -- 512 vertices
AXE/asm programmer - unleash the power of z80 //C++//C

epic 3D things http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html

Offline Matrefeytontias

  • Axe roxxor (kinda)
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1982
  • Rating: +310/-12
  • Axe roxxor
    • View Profile
    • RMV Pixel Engineers
Re: GLIB a graphics axe 3d librairy
« Reply #211 on: November 13, 2013, 11:50:22 am »
:o :o :o :o :o this is so amazing !!! Does this use a vertex shader ?

Offline TheMachine02

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 452
  • Rating: +105/-0
  • me = EF99+F41A
    • View Profile
Re: GLIB a graphics axe 3d librairy
« Reply #212 on: November 13, 2013, 11:52:27 am »
no vertex shader for this one, it's some vertex generation  :P
AXE/asm programmer - unleash the power of z80 //C++//C

epic 3D things http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html

Offline Matrefeytontias

  • Axe roxxor (kinda)
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1982
  • Rating: +310/-12
  • Axe roxxor
    • View Profile
    • RMV Pixel Engineers
Re: GLIB a graphics axe 3d librairy
« Reply #213 on: November 13, 2013, 11:53:16 am »
Total badass O.O you got your well-deserved +1 :D
* Matrefeytontias tries something similar with its own engine
« Last Edit: November 13, 2013, 11:54:48 am by Matrefeytontias »

Offline Sorunome

  • Fox Fox Fox Fox Fox Fox Fox!
  • Support Staff
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 7920
  • Rating: +374/-13
  • Derpy Hooves
    • View Profile
    • My website! (You might lose the game)
Re: GLIB a graphics axe 3d librairy
« Reply #214 on: November 13, 2013, 12:10:06 pm »
wow, that is so awesome! O.O

THE GAME
Also, check out my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!

Offline TheMachine02

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 452
  • Rating: +105/-0
  • me = EF99+F41A
    • View Profile
Re: GLIB a graphics axe 3d librairy
« Reply #215 on: November 13, 2013, 12:59:00 pm »
I will try to do a sphere to  :P
AXE/asm programmer - unleash the power of z80 //C++//C

epic 3D things http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html

Offline Matrefeytontias

  • Axe roxxor (kinda)
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1982
  • Rating: +310/-12
  • Axe roxxor
    • View Profile
    • RMV Pixel Engineers
Re: GLIB a graphics axe 3d librairy
« Reply #216 on: November 13, 2013, 01:01:06 pm »
I already did o/



And that is 6MHz ;D

Offline TheMachine02

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 452
  • Rating: +105/-0
  • me = EF99+F41A
    • View Profile
Re: GLIB a graphics axe 3d librairy
« Reply #217 on: November 13, 2013, 01:01:47 pm »
I know you did. But mine will be moar precise and dot  :P
AXE/asm programmer - unleash the power of z80 //C++//C

epic 3D things http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html

Offline Sorunome

  • Fox Fox Fox Fox Fox Fox Fox!
  • Support Staff
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 7920
  • Rating: +374/-13
  • Derpy Hooves
    • View Profile
    • My website! (You might lose the game)
Re: GLIB a graphics axe 3d librairy
« Reply #218 on: November 13, 2013, 01:01:51 pm »
wha, awesome!
Now make it have some awesome texturing :P

THE GAME
Also, check out my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!

Offline Matrefeytontias

  • Axe roxxor (kinda)
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1982
  • Rating: +310/-12
  • Axe roxxor
    • View Profile
    • RMV Pixel Engineers
Re: GLIB a graphics axe 3d librairy
« Reply #219 on: November 13, 2013, 01:02:36 pm »
I know you did. But mine will be moar precise and dot  :P
More precise ? I don't think so. Made with dots ? Less amazing :P
« Last Edit: November 13, 2013, 01:03:25 pm by Matrefeytontias »

Offline TheMachine02

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 452
  • Rating: +105/-0
  • me = EF99+F41A
    • View Profile
Re: GLIB a graphics axe 3d librairy
« Reply #220 on: November 13, 2013, 01:04:00 pm »
dots could be amazing  :P. And more precise if I put 512 vertices in it  ;D
AXE/asm programmer - unleash the power of z80 //C++//C

epic 3D things http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html

Offline Matrefeytontias

  • Axe roxxor (kinda)
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1982
  • Rating: +310/-12
  • Axe roxxor
    • View Profile
    • RMV Pixel Engineers
Re: GLIB a graphics axe 3d librairy
« Reply #221 on: November 13, 2013, 01:05:09 pm »
But then the program will only run at 15 MHz, and that is weak :P

Good luck anyway. Nice visuals never hurt ;)

Offline TheMachine02

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 452
  • Rating: +105/-0
  • me = EF99+F41A
    • View Profile
Re: GLIB a graphics axe 3d librairy
« Reply #222 on: November 13, 2013, 01:06:36 pm »
I can run the prog at 6MHz ... but then I will have 1 or 2 fps
* TheMachine02 run
AXE/asm programmer - unleash the power of z80 //C++//C

epic 3D things http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html

Offline Eiyeron

  • Urist McEiyolobster
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1430
  • Rating: +130/-10
  • (-_(//));
    • View Profile
    • Rétro-Actif : Rétro/Prog/Blog
Re: GLIB a graphics axe 3d librairy
« Reply #223 on: November 13, 2013, 02:33:43 pm »
wha, awesome!
Now make it have some awesome texturing :P
* Eiyeron thinks of Amiga Ball.

Offline TheMachine02

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 452
  • Rating: +105/-0
  • me = EF99+F41A
    • View Profile
Re: GLIB a graphics axe 3d librairy
« Reply #224 on: November 23, 2013, 12:11:27 pm »
a 15 MHz texture thing  ;D   :     spherical  texture mapping !!!
AXE/asm programmer - unleash the power of z80 //C++//C

epic 3D things http://www.ntu.edu.sg/home/ehchua/programming/opengl/CG_BasicsTheory.html