Author Topic: Bloxorz  (Read 17256 times)

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Offline Nick

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Bloxorz
« on: November 19, 2011, 12:58:25 pm »
yeah, i'm quite busy for the moment, on the coding field i mean..

i made a lua game called Bloxorz, a port from the bloxorz game on spele.nl, but there are many more variations on this game, but i haven't seen one on the nspire yet

so, what does it do, you have to lead a block to the red tile within the field of tiles, you can move anywhere you want, but you block has to stand completely on the tiles. Every time you move, your block changes his position. When you are standing and you move, you will be lying down on the next tiles, understood? well, that last thing is  not implemented yet xp

for those who don't understand anything of my explanation, here's a screenshot (sorry for the text in the middle of the screen, it was the only way i know until now..)

Offline DJ Omnimaga

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Re: Bloxorz
« Reply #1 on: November 19, 2011, 01:51:42 pm »
Seems interesting. So when the block is lying on the next tiles, you can't move there if there's no more tiles ahead, right?

Offline mrmprog

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Re: Bloxorz
« Reply #2 on: November 19, 2011, 01:59:20 pm »
Nice! this game is one of my favorites, keep it up. Will there be buttons and stuff like in the real thing?

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Re: Bloxorz
« Reply #3 on: November 19, 2011, 02:06:55 pm »
Btw I think this is in the wrong sub-forum. It should be in Other calc projects/ideas, not Lua.

Offline Jim Bauwens

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Re: Bloxorz
« Reply #4 on: November 19, 2011, 02:07:49 pm »
Looks nice, good luck* coding :)
*have fun

Offline epic7

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Re: Bloxorz
« Reply #5 on: November 19, 2011, 02:41:20 pm »
I thought the block has to flip in those games

Offline saintrunner

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Re: Bloxorz
« Reply #6 on: November 19, 2011, 02:46:57 pm »
yeah the way I've always seen the game, It has the block turn on its side when you go a direction. like this
http://www.coolmath-games.com/0-bloxorz/index.html

But I assume this is what your doing.
And it looks really good so far!
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Offline epic7

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Re: Bloxorz
« Reply #7 on: November 19, 2011, 02:51:03 pm »
It would be really easy if they didn't flip :P

Offline saintrunner

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Re: Bloxorz
« Reply #8 on: November 19, 2011, 02:55:42 pm »
Takes away from the challenge.
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Offline Nick

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Re: Bloxorz
« Reply #9 on: November 19, 2011, 04:11:33 pm »
yeah, it has to flip, but i'm busy doing that right now, that game would be stupid if it didn't xp
uh, and if it's in the wrong forum, who can move it?

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Re: Bloxorz
« Reply #10 on: November 19, 2011, 04:19:13 pm »
I'm pretty sure it's in the right forum.

Offline saintrunner

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Re: Bloxorz
« Reply #11 on: November 19, 2011, 04:20:08 pm »
its the right forum
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Offline shmibs

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Re: Bloxorz
« Reply #12 on: November 19, 2011, 04:25:51 pm »
it's in the right forum (other calc-related projects and ideas) now because i moved it there.

Offline saintrunner

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Re: Bloxorz
« Reply #13 on: November 19, 2011, 04:28:24 pm »
Oh ok then
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Offline Adriweb

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Re: Bloxorz
« Reply #14 on: November 19, 2011, 04:55:01 pm »
Awesome, it really looks good !!
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