Author Topic: Contest entry - Continuity  (Read 16631 times)

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Offline aeTIos

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Contest entry - Continuity
« on: May 19, 2011, 02:55:47 am »
My contest entry is Continuity. Initially, I wanted to create Mario's Cement Factory, but since I finished that in like 2 days, its a bit too tiny.
Without further ado, you can play Continuity here
What do you think?
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Offline Munchor

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Re: Contest entry - Continuity
« Reply #1 on: May 19, 2011, 02:58:49 am »
That seems really hard to make, good luck! The puzzle+platformer engine is very good, I hope you can make something alike =D

Offline TIfanx1999

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Re: Contest entry - Continuity
« Reply #2 on: May 19, 2011, 03:05:13 am »
I really like the name, it's a good attenion getter. I'll have to check the link out when I get home. =)

Offline aeTIos

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Re: Contest entry - Continuity
« Reply #3 on: May 19, 2011, 03:12:41 am »
The tiles are 6x9 (The slide- able parts), so that will fit easily.
« Last Edit: May 19, 2011, 03:25:23 am by aeTIos »
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Offline leafy

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Re: Contest entry - Continuity
« Reply #4 on: May 19, 2011, 03:21:18 am »
Dang, i was thinking about porting this for the competiton but bits of it would be extremely hard to code, so I gave up. Good luck - you'll need it ^^
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Offline aeTIos

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Re: Contest entry - Continuity
« Reply #5 on: May 19, 2011, 03:36:53 am »
I'll use 4x4 tiles, gives more detail.
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Offline yunhua98

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Re: Contest entry - Continuity
« Reply #6 on: May 19, 2011, 12:33:06 pm »
can we have Mario's Cement Factory?  :D

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Offline BrownyTCat

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Re: Contest entry - Continuity
« Reply #7 on: May 19, 2011, 12:34:05 pm »
Wow, I just killed 1 hour on the flash game. Looking forward to the addition of portability.

Offline aeTIos

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Re: Contest entry - Continuity
« Reply #8 on: May 19, 2011, 01:22:18 pm »
can we have Mario's Cement Factory?  :D
Its nearly finished, I'll upload it as soon as I finish it. Anyway, I now have working:
-The moving maps
-Changing map at the edge of the screen
I'll upload a screenie soon!
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Offline ZippyDee

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Re: Contest entry - Continuity
« Reply #9 on: May 19, 2011, 02:06:07 pm »
Dang, i was thinking about porting this for the competiton but bits of it would be extremely hard to code, so I gave up. Good luck - you'll need it ^^
What bits would be so difficult to code? Honestly I can't think of any big things other than crossing half way between screens, and stopping the user from attempting to slide either of the screens that you are half way between.
« Last Edit: May 19, 2011, 02:06:14 pm by ZippyDee »
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Offline aeTIos

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Re: Contest entry - Continuity
« Reply #10 on: May 19, 2011, 03:49:22 pm »
^^ That
It proves not to be too hard, but its a lot of debugging :P like all games.
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Offline ztrumpet

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Re: Contest entry - Continuity
« Reply #11 on: May 19, 2011, 04:01:27 pm »
Looks like fun.  Good luck porting it! ;D

Offline aeTIos

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Re: Contest entry - Continuity
« Reply #12 on: May 19, 2011, 04:11:24 pm »
Thanks! I'm backing up right now!
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Offline Stefan Bauwens

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Re: Contest entry - Continuity
« Reply #13 on: May 20, 2011, 02:48:19 am »
Looks like a nice game! Good Luck aeTIos.


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Offline aeTIos

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Re: Contest entry - Continuity
« Reply #14 on: May 20, 2011, 06:02:35 am »
Here is a screenie!
I demonstrate all of the current features here.
Have fun viewing!

(Also, I suck at typing oncalc on-emu :P)
« Last Edit: May 20, 2011, 09:10:23 am by aeTIos »
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