Author Topic: TI-Boy SE Beta pre-release  (Read 138071 times)

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Offline Geekboy1011

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Re: TI-Boy SE Beta pre-release
« Reply #135 on: April 21, 2011, 04:47:36 pm »
Makeapp.exe not generating app on drag and drop now even though it says it is nothing is showing up in my folders

windows xp folder c:\newfolder\a is where it is located


it does work still when you double click it then type in the info needed
« Last Edit: April 21, 2011, 04:49:07 pm by Geekboy1011 »

Offline annoyingcalc

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Re: TI-Boy SE Beta pre-release
« Reply #136 on: April 21, 2011, 08:15:35 pm »
THANK YOU SO MUCH I HAVE KIRBY 's Dream land Super Mario Land and I am about to try Super Mario Land 2!!!!!!!!!!!!!!!!!!!!!! ;D ;D ;D ;D YOU DID GREAT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


EDIT: I tried Super Mario Land and I stayed up all night playing it!!!
« Last Edit: April 22, 2011, 08:13:53 am by annoyingorange »
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Offline Darl181

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Re: TI-Boy SE Beta pre-release
« Reply #137 on: April 21, 2011, 08:26:16 pm »
A bug with the compiler: now the app is placed to the folder one level up from the one containing makeapp.exe
« Last Edit: April 21, 2011, 08:26:27 pm by Darl181 »
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Offline calc84maniac

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Re: TI-Boy SE Beta pre-release
« Reply #138 on: April 21, 2011, 08:31:34 pm »
A bug with the compiler: now the app is placed to the folder one level up from the one containing makeapp.exe
Yes, I've since changed it to make sure that the app ends up in the same folder as makeapp.exe. I need to make some more changes before a release though, of course.
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman

Offline calc84maniac

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Re: TI-Boy SE Beta pre-release
« Reply #139 on: April 21, 2011, 11:23:29 pm »
*bump*

Time for another release! Fixed some awful glitches in 32KB saving/loading, limited APP names of cartridges with 32KB saves to 7 characters so the four appvars could be named properly, save files are archived upon quitting, generated APP is in the same folder as makeapp.exe, and Select no longer causes a false keypress of B (which was happening to a few people).
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Offline DJ Omnimaga

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Re: TI-Boy SE Beta pre-release
« Reply #140 on: April 22, 2011, 12:01:10 am »
I'm glad to see bugs getting fixed. You did a more than awesome job so far Calc84maniac. :D

Offline calc84maniac

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Re: TI-Boy SE Beta pre-release
« Reply #141 on: April 22, 2011, 12:05:26 am »
I'm glad to see bugs getting fixed. You did a more than awesome job so far Calc84maniac. :D
I definitely learned from the mistakes I made when rushing out the first TI-Boy without having extensive beta testing. I remember it wouldn't sign the app correctly for half the people who tried 0.0.1 :P
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Offline Darl181

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Re: TI-Boy SE Beta pre-release
« Reply #142 on: April 22, 2011, 12:33:44 am »
This has came a long way from the alpha that won the POTY two years ago...
* Darl181 hopes he doesn't sense another /. effect on the horizon
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Offline annoyingcalc

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Re: TI-Boy SE Beta pre-release
« Reply #143 on: April 22, 2011, 10:34:27 am »
I changed a GBA game .GBA to .gb tried to make the app Super Mario Bros it made it and I tried to send it 5 times all of them said about 3 quarters of the way though transfer ERROR: Device not Connected but it is and was almost done recieving it on the calc it said validizing...

I changed a GBA game .GBA to .gb
There's your problem

what it was a GBA ROM






It probably has something to do with Ti-Boy SE not supporting Game Boy Advanced games unfortunately :/


that is what I thought
« Last Edit: April 22, 2011, 10:36:50 am by annoyingorange »
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Offline calc84maniac

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Re: TI-Boy SE Beta pre-release
« Reply #144 on: April 22, 2011, 10:35:15 am »
I changed a GBA game .GBA to .gb
There's your problem
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman

Offline Builderboy

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Re: TI-Boy SE Beta pre-release
« Reply #145 on: April 22, 2011, 10:36:06 am »
It probably has something to do with Ti-Boy SE not supporting Game Boy Advanced games unfortunately :/

EDIT: Ninja
« Last Edit: April 22, 2011, 10:36:47 am by Builderboy »

Offline alexvire

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Re: TI-Boy SE Beta pre-release
« Reply #146 on: April 22, 2011, 10:42:21 am »
Thanks, and how to put games on my TI-84+ with TI-Connect ?
If you're having problems, the TI Calculator Programming And Support section is the place to go. Generally speaking, you install TI-Connect first, then plug in your calculator and it'll install the drivers. After that, it should be a simple matter of right-clicking the file, selecting "Send To TI Device...," and clicking the Send To Device button on the window that pops up. Best of luck!

I can send others programs but not games making by TI-Boy SE, I have this error:
(Sorry for my bad english.)

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Offline yunhua98

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Re: TI-Boy SE Beta pre-release
« Reply #147 on: April 22, 2011, 10:43:48 am »
wow calc84.  I got Kirby on my calc finally and its amazing!
* yunhua98 wonders when the next rating ratios update is going to be and how many places calc84 will rise by.  :o

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Offline calc84maniac

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Re: TI-Boy SE Beta pre-release
« Reply #148 on: April 22, 2011, 10:45:50 am »
Thanks, and how to put games on my TI-84+ with TI-Connect ?
If you're having problems, the TI Calculator Programming And Support section is the place to go. Generally speaking, you install TI-Connect first, then plug in your calculator and it'll install the drivers. After that, it should be a simple matter of right-clicking the file, selecting "Send To TI Device...," and clicking the Send To Device button on the window that pops up. Best of luck!

I can send others programs but not games making by TI-Boy SE, I have this error:
That's an odd error. I wonder why TI-Connect thinks the APP's name is Mario_(C)__(C)__(C)_
O_o
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman

Offline alexvire

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Re: TI-Boy SE Beta pre-release
« Reply #149 on: April 22, 2011, 10:54:03 am »
I had the same problem with some flash like Splut or The Psyche that I can't send to my TI-84+... I tried to install TiLP but it didn't work on my computer.
(Sorry for my bad english.)

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